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[DhtmlXQ_adddate]2010-09-02 09:24:00[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2010-09-02 09:24:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]中炮对屏风马弃马人机分析[/DhtmlXQ_title]
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[DhtmlXQ_open]C34 中炮过河车互进七兵对屏风马右炮过河[/DhtmlXQ_open]
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[DhtmlXQ_owner]xinxin88a[/DhtmlXQ_owner]
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[DhtmlXQ_comment10]旋风的弱点,对弃子棋敏感度不够。后面会验证到。[/DhtmlXQ_comment10]
[DhtmlXQ_comment25]以上据为可查的普招,旋风开局库应对无误。[/DhtmlXQ_comment25]
[DhtmlXQ_comment26]!改进招法,旋风的盲点。以往棋手曾走车8进5,结果黑得势红多子,和棋。[/DhtmlXQ_comment26]
[DhtmlXQ_comment33]不能兵五进一,否则车4进3红方立现败象。[/DhtmlXQ_comment33]
[DhtmlXQ_comment47]高车寻找出路本无可厚非,但从事后发展结果看自此招应高八路车。自此红方旋风底车被封,局势渐窘。[/DhtmlXQ_comment47]
[DhtmlXQ_comment54]这一招是电脑算不出来的。准备炮2平5组杀。以下黑方入局表演。[/DhtmlXQ_comment54]
[DhtmlXQ_comment60]至此黑胜。纵观全盘,旋风基本在16层左右出招,没有明显漏洞,但是由于对于子力价值评估存在一定的机械性(24手退车抓卒体现得尤为明显),对弃子棋的敏感度不高,最终落败。以一局的结果来下次轮或许有失偏颇,但是此局明显的能感觉到人与机器的差别。(27手将5平4,大家讨论下看那些软件能算出来。当时我思考了约10秒就发现了此招,后来又用了约3分钟进行验证计算,走出来的!)[/DhtmlXQ_comment60]
[DhtmlXQ_comment1_50]局面仍然复杂。以下双方攻守得当,和棋。[/DhtmlXQ_comment1_50]
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