[DhtmlXQ]
[DhtmlXQ_ver]www_dpxq_com[/DhtmlXQ_ver]
[DhtmlXQ_init]500,350[/DhtmlXQ_init]
[DhtmlXQ_pver]130606[/DhtmlXQ_pver]
[DhtmlXQ_viewurl]?owner=u&id=760534#f=#isSave=[/DhtmlXQ_viewurl]
[DhtmlXQ_adddate]2014-01-29 01:18:30[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2014-01-29 01:18:30[/DhtmlXQ_editdate]
[DhtmlXQ_title]仙人指路飞相对卒底炮3[/DhtmlXQ_title]
[DhtmlXQ_binit][/DhtmlXQ_binit]
[DhtmlXQ_movelist][/DhtmlXQ_movelist]
[DhtmlXQ_firstnum]0[/DhtmlXQ_firstnum]
[DhtmlXQ_length]33[/DhtmlXQ_length]
[DhtmlXQ_type][/DhtmlXQ_type]
[DhtmlXQ_gametype][/DhtmlXQ_gametype]
[DhtmlXQ_other][/DhtmlXQ_other]
[DhtmlXQ_open]E11 仙人指路飞相对卒底炮[/DhtmlXQ_open]
[DhtmlXQ_class][/DhtmlXQ_class]
[DhtmlXQ_event][/DhtmlXQ_event]
[DhtmlXQ_group][/DhtmlXQ_group]
[DhtmlXQ_place][/DhtmlXQ_place]
[DhtmlXQ_timerule][/DhtmlXQ_timerule]
[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result][/DhtmlXQ_result]
[DhtmlXQ_red][/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname][/DhtmlXQ_redname]
[DhtmlXQ_black][/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname][/DhtmlXQ_blackname]
[DhtmlXQ_redlevel][/DhtmlXQ_redlevel]
[DhtmlXQ_redeng][/DhtmlXQ_redeng]
[DhtmlXQ_redrating][/DhtmlXQ_redrating]
[DhtmlXQ_redtime][/DhtmlXQ_redtime]
[DhtmlXQ_blacklevel][/DhtmlXQ_blacklevel]
[DhtmlXQ_blackeng][/DhtmlXQ_blackeng]
[DhtmlXQ_blackrating][/DhtmlXQ_blackrating]
[DhtmlXQ_blacktime][/DhtmlXQ_blacktime]
[DhtmlXQ_endtype][/DhtmlXQ_endtype]
[DhtmlXQ_judge][/DhtmlXQ_judge]
[DhtmlXQ_record][/DhtmlXQ_record]
[DhtmlXQ_remark][/DhtmlXQ_remark]
[DhtmlXQ_author][/DhtmlXQ_author]
[DhtmlXQ_refer]http%3A//www.dpxq.com/%0D%0Ahttp%3A//www.dpxq.com/hldcg/dhtmlxq/frame.htm[/DhtmlXQ_refer]
[DhtmlXQ_hits]932[/DhtmlXQ_hits]
[DhtmlXQ_price]1[/DhtmlXQ_price]
[DhtmlXQ_sortid]7605340[/DhtmlXQ_sortid]
[DhtmlXQ_owner]wzq2003225[/DhtmlXQ_owner]
[DhtmlXQ_oldowner]wzq2003225[/DhtmlXQ_oldowner]
[DhtmlXQ_hidden]0[/DhtmlXQ_hidden]
[DhtmlXQ_comment1]挺兵是除中炮外最热门的布局,由于它灵活多变,奥秘莫测,引人入胜,故有“仙人指路”的美称。在棋局中,挺兵可以探测对方意图,投石问路,再采取对策。[/DhtmlXQ_comment1]
[DhtmlXQ_comment2]黑方以卒底炮应战仙人指路,是被认为颇具反击力的应法。可限制红方左马顺利跳出。[/DhtmlXQ_comment2]
[DhtmlXQ_comment3]飞相护兵,削弱卒底炮的威力,是基调平稳的布置,尽管理论上认为偏于防守不够积极,但作为一种延续已久的布局定式,自然有着一定的合理性。从某种意义上讲,研究布局理应温故知新,才能举一反三,有备无患。[/DhtmlXQ_comment3]
[DhtmlXQ_comment6]亮车捉炮是常见的应着,也可以走炮8平9,另有攻守。[/DhtmlXQ_comment6]
[DhtmlXQ_comment7]跃马盘河威胁中卒,其目的迫使黑方马8进7防守,红续而车九进一再过宫右肋,与河头马组成理想的配合,这也是红飞右相的预定方案。如改走车九平八,则有悖布局初衷,以下:炮8平5,炮八进四,马8进7,红方右翼子力难以妥善安置,有失先之感。|| ||对此黑方主要有两种应法: ||(甲)马8进7: ||(乙)炮8平5。||||分述如下:[/DhtmlXQ_comment7]
[DhtmlXQ_comment8]变进马护卒虽不失为稳健可行之策,但总归有迎合红方意图之嫌。[/DhtmlXQ_comment8]
[DhtmlXQ_comment11]弃七路兵是争势的要着,也是巧设布局陷阱之着。||||如改走兵三进一,则炮8进3,马六退七,炮8进4,车一平二,车9平8 ,炮二进四,卒3进1,兵七进一,车2平3,马七进六。红处劣势。[/DhtmlXQ_comment11]
[DhtmlXQ_comment20]如改走马3进4,则马九进七,炮4退1,马七退六,红多子大优。[/DhtmlXQ_comment20]
[DhtmlXQ_comment22]如改走马7退5,同样红方伏有车八平七凶悍着,黑方也是败势。[/DhtmlXQ_comment22]
[DhtmlXQ_comment23]红方虎口献车伏杀是巧妙之着,也是“胜局手”。[/DhtmlXQ_comment23]
[DhtmlXQ_comment24]无奈之着。如误走炮8平3,则马九进七成杀局,黑方将速败。[/DhtmlXQ_comment24]
[DhtmlXQ_comment27]退炮是红方第13手的后续着法,弈着凶悍。[/DhtmlXQ_comment27]
[DhtmlXQ_comment33]至此,红方以重炮杀获胜局。[/DhtmlXQ_comment33]
[/DhtmlXQ]